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Hands of the White Wizard contains six adventures for The One Ring, the official tabletop roleplaying game based on the works of J.R.R. Tolkien, in which the heroes are sent to serve – or watch – the White Wizard Saruman. The adventures take place from the year 2965 to the opening moves of the War of the Ring, and can be played individually,…
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Hands of the White Wizard contains six adventures for The One Ring, the official tabletop roleplaying game based on the works of J.R.R. Tolkien, in which the heroes are sent to serve – or watch – the White Wizard Saruman. The adventures take place from the year 2965 to the opening moves of the War of the Ring, and can be played individually, or as part of a larger tale.
For Saruman the White is the Lord of Isengard, a counsellor to kings, a master of Ring-lore, and the chief adversary of the Enemy. Great is his wisdom, yet greater still is his pride. The tale starts before his fall; the treason of Isengard has not begun. Perhaps Saruman’s doom is already written, or perhaps the heroes can change the ending and save the White Wizard from corruption. Saruman’s fate – and that of all Middle-earth – lies in their hands!
The UndeadChad has stormed his way into the heart of the Soul Society, the Seireitei, only to meet his match in the devastatingly efficient Captain Kyôraku. Meanwhile, Ichigo struggles in his battle against Kenpachi Zaraki, the captain of the 11th company. Although Ichigo succeeds in drawing blood, the secret of Kenpachi's...
Chris Lightfellow lost her father to the flames of war, when she was just a little girl. Wanting to become a soldier like him, she enters a military school, and becomes a knight after graduating. When her commanding officer is killed in battle, Chris shows her fellow knights her true strength.
Ayumu and his housemates are getting on just as if they were an actual warm (or, in his case, cold) and loving family. And with Eu under threat from a mysterious nemesis known only as the 'King of Night,' the motley crew is tighter than ever as they resolve to keep the 'shady necromancer' safe. But when the resident vampire ninja, Sera,...
Apathetic schoolboy Miharu Rokujou is content to meander through life in the sleepy village of Banten. But his quiet existence is shattered when the Grey Wolves of Iga, a powerful ninja clan, attempt to kidnap him in broad daylight. Only then does Miharu discover that the ultimate power of the hidden ninja realm - a power that can do both great...