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In the course of a Dungeons & Dragons game, a Dungeon Master has to make one decision after another in response to player behaviour—and the better the players, the more unpredictable their behaviour! It’s easy for even an experienced DM to get bogged down in on-the-spot decision-making or to let combat devolve into a boring slugfest, with…
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In the course of a Dungeons & Dragons game, a Dungeon Master has to make one decision after another in response to player behaviour—and the better the players, the more unpredictable their behaviour! It’s easy for even an experienced DM to get bogged down in on-the-spot decision-making or to let combat devolve into a boring slugfest, with enemies running directly at the player characters and biting, bashing, and slashing away.
In The Monsters Know What They’re Doing, Keith Ammann lightens the DM’s burden by helping you understand your monsters’ abilities and develop battle plans before your fifth edition D&D game session begins. Just as soldiers don’t whip out their field manuals for the first time when they’re already under fire, a DM shouldn’t wait until the PCs have just encountered a dozen bullywugs to figure out how they advance, fight, and retreat.
Princess Ai's journey of discovery continues - but our tempestuous princess may not like what she finds! As more outrageous assassins arrive from Ai-land, H.T.A. unveils its plan to turn their hot new diva into a falling star. Even with Kent by her side, can Ai avoid her enemies and still find a way to bring peace to her troubled homeland?
What do you do when a game starts playing by its own rules? Shugo and Reina only recently started playing The World, the most advanced online game ever created, but they are already well on their way to becoming heroes. They've got a great party of friends, cool new items, and now they've been joined by Zefie, a Vagrant AI who acts outside the...
Apathetic schoolboy Miharu Rokujou is content to meander through life in the sleepy village of Banten. But his quiet existence is shattered when the Grey Wolves of Iga, a powerful ninja clan, attempt to kidnap him in broad daylight. Only then does Miharu discover that the ultimate power of the hidden ninja realm - a power that can do both great...
Ayumu and his housemates are getting on just as if they were an actual warm (or, in his case, cold) and loving family. And with Eu under threat from a mysterious nemesis known only as the 'King of Night,' the motley crew is tighter than ever as they resolve to keep the 'shady necromancer' safe. But when the resident vampire ninja, Sera, receives...