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Call to Arms Core Rules Box contains:
228 Cards: 5 Hero Cards, 13 Follower and Adversary Cards6 Faction Reference Cards: more than 200 Quests, Events, Traps, Items and Spell Cards.13 Custom Dice: 1 White Skill dice, 3 Green Accuracy dice, 3 Black, 3 Red and 3 Yellow Effect dice.2 die cut counter sheets104 page…
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228 Cards: 5 Hero Cards, 13 Follower and Adversary Cards6 Faction Reference Cards: more than 200 Quests, Events, Traps, Items and Spell Cards.13 Custom Dice: 1 White Skill dice, 3 Green Accuracy dice, 3 Black, 3 Red and 3 Yellow Effect dice.2 die cut counter sheets104 page complete Core Rules44 page Quest Book with 12 missions16 page Escape From Helgen Quickstart guide
Imagine you can rewrite the script for one of the most famous science fiction books of all time. Welcome to the acclaimed 40-year-old board game which allows you to recreate the incredible world of Frank Herbert’s DUNE. In DUNE you will become the leader of one of six great factions. Each wishes to control the most valuable resource in the...
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